The "inspector" panel should now display information about the background element.
At the bottom of the Inspector, click the "Load Graphic " button.
Locate a JPG or SWF file you would like to use as a background image on
your local PC.
NOTE: After the image is loaded, it may be necessary to click the "Reset
Dimensions" button so that the background size gets re-sized to match
the dimensions of the loaded file.
Once the image is
loaded, Skin Machine will copy and rename the original JPG or SWF file
to the same location as the skin that you are currently working on,
For example, if you are working on a skin file that is located here:
C:\my documents\wimpy\skins\skin_name.xml
... and your JPG or SWF background image is located here:
C:my documents\web stuff\mp3 player\background image.jpg
... Skin Machine will make a copy of the original file ("background
image.jpg") and place a new file into the same folder that contains the
skin you are currently working on. This newly created file will use the
same name as the skin, but only with "_bkgd" appended to the file name.
C:\my documents\wimpy\skins\skin_name_bkgd.jpg
Notice that Skin Machine will use the same name as the skin you are working on, but just tack on a "_bkgd" to the end of the file name.
The reason this occurs is because, in order to use a custom background
image the background image must be located in the same directory as the
skin_name.xml. So by copying and renaming the selected image, Skin
Machine can kinda guarantee that the image will be in the proper
location... As both Skin Machine and Wimpy MP3 Player (on your server)
both require that the background image be in the same directory
(folder) as the skin_name.xml.